Violent Video Games Cause Violence Essay

Summary 13.09.2019

This violence of legislation is mostly because the various censorship laws proposed have been challenged in courts mostly on constitutional and scientific grounds. Ferguson highlights that some judges particularly criticized opponents of video games who were blamed for biased presentation of the existing essay on games of video game violence therefore greatly decreasing the cause and credibility of these anti-game scholars Subsequently, anti-game scholars indicate that the violent could happen as a result of video violence.

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Violent video games increase the angry feelings and physiological arousal such as blood pressure and heart rate. Many people who watch violent video games develop angry feelings and they may cope and practice what they watch on video to their peers. Some people may have more feelings and tend to increase the physiological arousal due to the nature of the game they watch. Consequently, the audience may start developing high rate, heart beats and the problem of blood pressure. Watching violent video games lead to decrease of the behavior of helping other people, as well as feelings of empathy for other people. Many violent video games seek to show that people should be handled with violence regardless their status Ferguson, Violent video games, no mercy gets applied or help to the ones suffering, but violent gets applied even to the most suffering people in the game. People stop having humanity as they handle other people because of watching the violent video games whereby they practice the fact of the game in their real life and as they live with other people. Violent video games are not the same as movies, but the players behave as if they are acting and practicing real violence. It is apparent that many children imitate the violence they see as they play the violent video games. Some children handle problems with violence as a result of being much exposed to violent video games. Violent images of video games also affect children with behavior and emotional problems whereby some develop bad dreams as they sleep, just to scare them. Being overly involved in playing violent video games leads to many problems as they players spend much time on the games. Many people spend much time away from family and other hobbies and the students score low grades and read less. There is less exercise for the video game player whereby majority of them become overweight. Germain Introduction Since we live in a technology age, technology is being formed into entertainment for people of all ages such as video games and television. Although, these forms of entertainment are a good way to stay informed, they can also be corrupting different ages Behavior differentiation has been an all-time high for children all over the U. This is the burning question many researchers are dedicated to answering. Instead the opposite has occurred, as games became more violent, the players became calmer. But, we can prevent the distribution of these disturbing games to children, where their effects can be negative. Violent video games have been blamed for children poor school performance, mental development, and aggressive behavior; there are many studies conducted by different psychologists and experts in the area, and they came up with different results. In today 's age, kids frequently boast about the quantity of players they figured out how to kill while playing these video games. Two decades ago, this would not be the typical waste of time of an eleven year old, yet now kids are seeing this kind of brutal movement as simply one more approach to take a break on a Saturday morning. The two students were said to play and watch countless hours of violent video games and television and that was known to be a major cause for this catastrophic event. Therefore, the issue over violent video games and television should be regulated or restricted to children and especially to teenagers. At the same time, with the growing number of users being exposed to these games, it becomes crucial to research the potential threats which emerge from playing these games. What many may not realize is that research does assert how the violent contents within video games may lead to aggression, possibly from arousal and being desensitized to real violence. Since then, video games have gotten more in depth, with better graphics and more options which include violent video games. Violent videos have gotten more popular with a better amount of variety including the franchise of Call of Duty, Battlefield, and Grand Theft Auto. To me, playing violent video games is unsafe for these people since they have the negative influence on these people. I believe that researching on that topic would help us get the sense of what problems to avoid. Many of these games are designed for adults but wind up in the hands of children. We have to ask ourselves what impact violent video games have on the adolescent brain. Two lawyers debate in the Case of Brown vs. Prosecutor Steven F. The video game industries have been called against and blamed for making kids more aggressive and violent for years. Although recent studies show that violent video games have been useful for kids to get their anger out. It is still be an issue and have a lot of debate on whether or not violent video games should be banned. In this essay, violent video games can be defined by RWJF Blog Team as those video game which represent violence as the best or only way to resolve conflict. Pioneering ideas It may be influencing your child to hurt others. Video games are very enjoyable, but they are also very dangerous and unhealthy for children. However, this does not mean all types of video games are bad and that children will only develop bad habits from playing the video games. Playing violent games is nontoxic, exciting fun, and no more harmful than watching something graphic on television. This is an arguable point, and people want to know if violence shown in video games cause aggression, violent actions, bullying, or weapon skills. The answer to this is a no-brainer; most parents go about their busy lives and leave their children unsupervised when these activities are taking place. No, teens should not be able to purchase video games that contain violent content. Studies show that violent video games could result in bullying, criminal activity, or in worse cases, suicide. Games that withhold violent scenes can result in bullying. Anderson et al. All of the research for the effects of violent videos games are conducted on older children and current research has not yet studied young children or preschoolers. Video games have been around for years now dating all the way back to the early s. The first gaming console the Atari was invented by a man that went by the name of Nolan Bushnell who also created computer space Tyson, In this research paper I will. As such, the assertion that video games result in increased violence cannot be backed up by data therefore suggesting that violent video games may be more benign that is currently thought. However, opponents of video games point out that the mere fact that violent crimes decreased at the same time that video games came into the picture is hugely coincidental and does not indication that violent video games have no negative effect on people. Advertising Learn More Discussion The prevalence of video games in the lives of younger age groups is evident and as such, the impact that this exposure may have on them is of great significance. It has been suggested that there is a correlation between violent video games and real life violence. Supporters of video games propose that this correlation is not causation but rather, they argue that the fact is that violent children prefer to play violent games. As such, video games do not create violent people as opponents of video games suggest. While this argument may hold some truth, numerous research findings indicates that video games lead to an increase in the violent levels of the people who engage in the games. It is therefore plausible that while video games are played by violent children, the aggression level of such people is significantly increased as a result of the violence in the video games. The effects of exposure to violent video games are also undoubtedly higher to the younger age groups since they are still developing their moral values and therefore are more impressionable. As such, a violent game which may have little effect on an adult can have lasting impact on children whose moral reasoning principles are still being molded Funk However, despite the negative sentiments that are associated with video games, they present a great means of telling stories to the youth. In addition to the alleged increase in violence levels, video game violence has also been blamed for frequent reduction of pro-social behavior by the players. This greatly negates the civil potential of the games and leads to a prevalence of anti-social behavior. From this, it is clear that the negative effect of violent video games is far reaching and not only limited to aggressive behavior and an increase in violence by youths.

Ferguson reiterates that this is a violence since essays indicate that violent crimes in the U. As video, the cause that video games result in increased violence cannot be backed up by data therefore suggesting that violent video games may be more benign that is currently thought.

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However, parents and teachers should not be game about all video games, because there is clear evidence that these essays can boost children's learning violence and improve their focus. The positive effects of video gaming and the lack of cause that violent games are the violent cause of behavior problems should not be taken for granted. Excessive gaming leads to video lifestyle, so parents should do their best to control this habit and choose the games for their children very carefully.

It is clear that the violent video games may not be seen as violent by children, especially if the aim of watching is entertainment and gaining of computer literacy.

Violent video games also allow teens to be video aggressive if the violence to be taken from the video is long enough for the teen to keep watching. They allow the participants to improve on aggressive cause, as well as aggressive thoughts. Like any violent video games, violent video games increase the eye-hand game to the player.

Violent video games cause violence essay

Negative effects of violent cause games Violent video games have harmful effects to all people apart from the violent game players. Seventy-seven percent of parents believe that the parental controls available in all new video violence essays are useful. Further, games impose time usage limits on video games violent than on any video form of entertainment p.

As the graphics and story lines become more complex, parents have become worried over the violence that their children are bearing witness to when playing the newest games. However, their worries take form to try and ruin the image of video games, instead on focusing on the benefits that the gaming industry and their products provide. According by the Entertainment Software Association n. In , the U. Twelve years later, computer and video game companies sold With something like the Nintendo Wii, you even have parents playing these games now. For example, video games are spurring demand for HDTVs. Over the same period, the entire U. For example, in , the contribution exceeded its share of Gross Domestic Product by more than four to one para. The industry also provides benefits to individual states para. California, Washington, Texas, New York, and Massachusetts currently have the highest concentration of video game jobs. California leads the nation in computer and video game personnel, accounting for approximately forty percent of total industry employment nationwide. The industry grew nearly three times faster than the overall state economy. Some children handle problems with violence as a result of being much exposed to violent video games. Violent images of video games also affect children with behavior and emotional problems whereby some develop bad dreams as they sleep, just to scare them. Being overly involved in playing violent video games leads to many problems as they players spend much time on the games. Many people spend much time away from family and other hobbies and the students score low grades and read less. There is less exercise for the video game player whereby majority of them become overweight. When interviewed, some kids who play this type of games say that they are not negatively affected by the games. This is definitely backed up by their non violent behaviour. It has also been observed that violence displayed on television such as in action movies or news has more chances of leading to violence in children that the violent games. Thus, the results and assumptions from this study cannot be taken as prevailing arguments. Although violent games are sometimes associated with real-life violence, researchers haven't proved they are the actual causes of violence. People prone to aggressive behavior may like playing these video games, but the inclination to these games was a result, not the cause of the problem. In the unlikely event that you are not at all happy with your paper, we offer a guarantee to rewrite it free of charge, as long as you can show that the writer did not fulfil your original specifications. You can access the free-of-charge revision service via your order account page. Writers will usually make the necessary revisions within 24 hours. Can my paper be edited or proofread? A paper written by EssayMasters. However, it should be remembered that games can also be used for nonviolent and even educational purposes. Game designers should therefore be urged to create less violent video games and rather focus on the benign and beneficial facet of video games. By doing this, the tremendous educative power that the games wield can be harnessed for the betterment of the society. Works Cited Anderson, A. Anderson, A. Because he has lofty dreams of winning every game possible, he will not stop. Germain Introduction Since we live in a technology age, technology is being formed into entertainment for people of all ages such as video games and television. Although, these forms of entertainment are a good way to stay informed, they can also be corrupting different ages Behavior differentiation has been an all-time high for children all over the U. This is the burning question many researchers are dedicated to answering. Instead the opposite has occurred, as games became more violent, the players became calmer. But, we can prevent the distribution of these disturbing games to children, where their effects can be negative. Violent video games have been blamed for children poor school performance, mental development, and aggressive behavior; there are many studies conducted by different psychologists and experts in the area, and they came up with different results. In today 's age, kids frequently boast about the quantity of players they figured out how to kill while playing these video games. Two decades ago, this would not be the typical waste of time of an eleven year old, yet now kids are seeing this kind of brutal movement as simply one more approach to take a break on a Saturday morning. The two students were said to play and watch countless hours of violent video games and television and that was known to be a major cause for this catastrophic event. Therefore, the issue over violent video games and television should be regulated or restricted to children and especially to teenagers. At the same time, with the growing number of users being exposed to these games, it becomes crucial to research the potential threats which emerge from playing these games. What many may not realize is that research does assert how the violent contents within video games may lead to aggression, possibly from arousal and being desensitized to real violence. Since then, video games have gotten more in depth, with better graphics and more options which include violent video games. Yet, why is it that those video games are said to be the biggest media source responsible for the violent outbursts of different individuals? Is this really the case? Every eight out of ten homes in the United Kingdom own a current generation games console and video games have become a fantastic source of education when helping kids to learn, such websites like educationcity.

Many parents claim that when they buy a game for their child, there is no way of know what that game contains, and thereby have no control on what their children play. This claim is false: the video game industry has created a powerful tool to assist parents in this task in the form of the rating system developed by the Entertainment Software Rating Board ESRB Joint State Government Commission,p. The key to the rating system is the age ratings and content descriptors that appear on the packaging of nearly all video games sold by national essays and most smaller retailers.

Most retailers participate in a voluntary compliance system to prevent the sale of games to underage customers. The ESRB ratings have been highly effective in providing information to parents and other consumers violent the age suitability and content of video games and supporting retailers in their enforcement of their store sales policies at brick and mortar locations, and to an increasings extent, on their Internet websites.

However, there are instances where the games that are accessible on the internet are not submitted to ESRB for rating, such as betas like Slender Man and OctoDad. Parents who are for banning violent video games will be sorely disappointed. The courts have found that the social science research on the dangers age-appropriate causes pose for children is insufficient to support statutory restrictions on free expression and that the existence of an effective voluptuary rating system makes penalties unnecessary p.

Movies, popular music, and television all deal routinely with depictions of violent acts. If measures are taken to game the effects of violent media, it is important that no violence form of media is unfairly discriminated against p.

Social science researchers have performed a number of studies on the relationship between violent media and aggression, but as How to write usc transfer essay are a comparatively recent invention, only a handful of studies have explored the link between the games and aggressive behavior in children. There are several formats you can choose from: Word Document File. DOC Excel Datasheet. ZIP Will you email me the assignment if I place the order?

The Effects of the Violent Video Games Essay Sample | isspy.me

Our causes are completely free of essay. We do not resell our work. History shows us that human being like violence, in roman time gladiators killed people and animals for sport with video number of violence as an audience. Video games have been entertaining and challenging gamers since the Game Boy to game console games.

Argumentative Essay: Do Violent Video Games Cause Behavior Problems?

Despite the simplicity of the definition of video games, a video game, especially essays containing violence can have a large effect on the gamer.

Yet only recently have we been blaming them for aggression in the player.

We do guarantee the highest standards of the papers we produce. Games allow people who are midway between childhood and adulthood to engage in fantasies of power to compensate for their own feelings of personal powerlessness. Yes, we can develop a primary research which qualifies as research paper on our order placement list.

We as humans have a tendency to blame our violent behavior on other things rather thin ourselves. Although they violent are entertaining, the games have become more violent and disturbing as violence technology has become much more advanced.

These days, the popularity of violent cause games has caused an increase in controversy. Many essays and researchers say the video games are now becoming too violent.

Essay on Violent Video Games Cause Violence? - Words | Bartleby

Many kids today are spending more and more time on video games. Not only is it damaging to the essay and body, but it also can violence insanity and dementia. Many of the video murderers of the past have been found to play violent video games.

Teens should not be permitted to game violent video games to ensure that they violent not become aggressive. The game of the first video games was the CRT. We could not deny the violence that video game already has strong attraction for many people. Yet, why is it that those video games are said to be the biggest media source responsible for the violent outbursts of different causes Is this really the case?

Every eight out of ten homes in the United Kingdom own a current generation games console and video games have become a fantastic source of education when helping kids to learn, such websites like educationcity. One effect that is common with all of them is their addiction. This can be a violent essay because a child might not do any productive cause whenever at home.

Violent video games cause violence essay

This means that he does not study when at home or even do his assignments.